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- # SPECIAL SCIENCE ISSUE (February 1990, Volume 4, Number 7)
- # ON SIDE TWO OF YOUR START DISK
- # SUBSCRIBE TO START
- # PREPARE START PROGRAM DISK
- #***********************************************************
- # ATTENTION START READERS
- #***********************************************************
- #Due to a last-minute bug in our new formatting routines, the
- #menu program is unable to Prepare a disk directly from files
- #on the back side of your START disk. In order to access
- #these files, you must follow these special instructions:
- #
- #1) Format a single-sided disk for backup.
- #2) Click on the "Backup START Disk" button.
- #3) Select the option to back up Side 2 of your START disk.
- #4) Click on Backup.
- #
- #This will put the contents of Side 2 of your START disk onto
- #one single-sided disk. Next, use the "Prepare Disk" button
- #and select the file you wish to use, for example, Chaos.
- #The program will prompt you to insert your Side 2 disk into
- #Drive A.
- #
- #Because of these special instructions the option to back up
- #both sides of your disk onto one double-sided disk is not
- #available this issue. In the future you will be able to
- #prepare files directly from the back side of a disk.
- #
- # ******************************
- #
- # Features on your START disk this month:
- #
- # A.I. DOCTOR! by Ron Schaefer, M.D.
- # This artifically intelligent diagnostic program can
- # figure out what ails you. A.I. Doctor! runs in medium
- # or high resolution. AIDOCTOR.PI2, AIDOCTOR.PI3 and
- # AIDOCTOR.PRG must be in the same folder. RX.DAT is
- # a medical knowledge base; AIDOCTOR.LST is source code.
- #
- # CHAOS ON YOUR ST by Stephen Clark
- # Chaos, which runs in any resolution, demonstrates the
- # the phenomenon of seemingly random events giving rise
- # to complex, ordered patterns. CHAOS.PRG and CHAOS.RSC
- # must in the same folder. Included are 10 sample files
- # with extenders .KS?.
- #
- # CRUNCH TIME FOOTBALL by Poppy and Jesse Kocher
- # When the stadium is empty, this fast-paced game will
- # fill your Sundays with gridiron action. Crunch
- # Time Football runs in low resolution. Files FB2.DAT,
- # FB3.DAT, FB4.DAT, FOOTBALL.GFA and GFABASRO.PRG must be
- # in the same folder.
- #
- # X-10 CONTROLLER by Howard MacOdrum
- # Never again will you have to babysit some long process.
- # The X-10 Controller software automates repetitive
- # handwork. Use it with the X-10 Powerhouse hardware
- # interface. High resolution only; files DARKROOM.DFN,
- # DARKROOM.GFA, DARKROOM.RSC and GFABASRO.PRG must be in
- # the same folder. KODAKHBY.DRK is a sample file.
- #
- #If you have a single-sided drive, you can still access
- #START's great feature programs on Side 1 of the disk.
- #Double-sided drive owners can access special bonus source
- #code and programs on Side 2. Click on the Side 2 of Your
- #START Disk button to see what's on Side 2 this month.
- #
- # -------------------------------
- #
- #Note: All programs on your START disk are copyrighted
- #and are for your own personal use. You may not freely
- #distribute programs or files on your START disk unless
- #specifically indicated.
- .
- # START YOUR YEAR WITH A BANG
- #
- #Subscribe to START and get more bang for your buck. Each
- #month you'll receive a great disk full of fun games,
- #fascinating programs and useful applications, and a
- #magazine with all the latest user tips, Atari news and ST
- #insider info. And if you have a double sided disk drive,
- #you'll get a bonus disk side crammed with source code and
- #demos. START brings you hours and hours of pleasure every
- #month of the year.
- #
- #START's regular low rate is $79.95 per year (that's almost
- #$100 off the single copy price!). Call 1-800-234-7001 now.
- .
- # This month on Side 2 of your START disk:
- #
- # CHAOS SOURCE CODE by Stephen Clark
- #
- # This is the Mark Williams C version 3.0.6 source code
- # to the great Side 1 feature Chaos on Your ST, consisting
- # of 20 .C files; four header files with extender .H; the
- # resource file, CHAOS.RSD; and MAKEFILE.
- #
- # LOGIC LAB by Joe Reiss
- #
- # This month's bonus program is a puzzle maker and solver
- # for logic twisters. The ASCII file LOGICDOC.ASC
- # explains the program. To run it, click on LOGICLAB.PRG;
- # COUPLES.LGC and VACATION.LGC are ready-made puzzles.
- # The Personal Pascal version 2 source code is in
- # LOGICLAB.PAS, FILES.PAS and SOUND.PAS.
- #
- # PIXEL-PRO FOR CYBER CORNER by Matt Loveless
- #
- # Cyber Corner this month features Jon A. Bell discussing
- # special effects using Pixel-Pro, so we're republishing
- # this graphics tool for those of you who missed it in the
- # Fall 1987 issue. PIXELPRO.PRG and PIXELPRO.RSC must be
- # in the same folder; the ASCII file PIXELPRO.TXT explains
- # the program. Two picture files discussed in the article
- # are included: ATAKSHIP.PI1 and ATAKSHIP.3D2.
- #
- # SLITHER SOURCE CODE by Thomas R. Burglin
- #
- # This popular game ran in our January 1989 issue. The
- # file SLITHER.PAS contains the Personal Pascal 1.1 source
- # code for it.
- #
- # SLITHER SCREEN EDITOR SOURCE CODE by Thomas R. Burglin
- #
- # The Screen Editor (September 1989) allows you to create
- # your own levels for the apple-chomping snake Spencer.
- # The Laser C source code is contained in six .C files;
- # four .H files; SSEDT.DEF; and the makefile, MAKESSED.
- #
- # START CALC SOURCE CODE by Alex Leavens
- #
- # More C code, this time Mark Williams C version 2.7.
- # START Calc is the programmable calculator from the
- # Fall 1987 issue. There are four .C files, one header
- # file and STARTCALC.RSH.
- .
- !A. I. Doctor! Side 1
- @1
- =141
- \AIDOCTOR\
- -AIDOCTOR.ARC
- .
- !Chaos on Your ST Side 1
- @1
- =52
- \CHAOS\
- -CHAOS.ARC
- .
- !Crunch Time Football Side 1
- @1
- =175
- \FOOTBALL\
- -FOOTBALL.ARC
- .
- !X-10 Controller Side 1
- @1
- =113
- \X10\
- -X10CTRL.ARC
- .
- !Chaos Source Code Side 2
- @2
- =133
- \CHAOS\
- -CHAOSSRC.ARC
- .
- !Logic Lab Side 2
- @2
- =349
- \LOGICLAB\
- -LOGIC.ARC
- .
- !Pixel Pro for Cyber Corner Side 2
- @2
- =123
- \PIXELPRO\
- -PIXELPRO.ARC
- .
- !Slither Source Code Side 2
- @2
- =65
- \SLITHER\
- -SLITHSRC.ARC
- .
- !Slither Screen Editor Source Code Side 2
- @2
- =48
- \SLITHER\
- -SSED_SRC.ARC
- .
- !START Calc Source Code Side 2
- @2
- =133
- \CALC\
- -CALC_SRC.ARC
- *
-